Nevertheless, you are happy like a Schnitzel about new Perks or Wands ^ ^ You can play Ziggurat well in between or sometimes works well for Hours! For the low Price you have a Lot of Fun! There is Also a lot going on For Achievementhäger. But Since there is no Loot in the classical Sense, there is not such a Lot of collective anger. But you shouldn't really put as much Emphasis on the Technique in the game.įun: It's something of there! I keep getting caught up with the Thought of coming into my Head: "Come on, a Room is still going!." It quickly becomes "Come on, one Level is still going!." You're quickly hooked. But Anyone who expects sound In the Form of a Battlefield is out of place. But What always amazes again is the atmospheric Lighting, which sets really great Colour Accents depending on the Light source! From the Sound, the Game goes OK, sometimes we have nice ambitious music and the Sounds are also quite nice. Technology: The Graphics have a nice Comic Style and are somewhat reminiscent of "Orcs must die." Overall, I like it very much, even if it is unfortunately not uptodate. There Are no Skills in this Sense either! Classic Attributes, such as Those with Diablo, on the other hand, are dispensed with. With each Level climb you Get to Choose from Perks, which bring different Pros and also Disadvantages, such as living more, or more XP. In addition to the Weapons and Spells, there is also an interesting Skillsystem. But at least I have already found some Amulets to bring the Buffs! I haven't found any classic Weapons so far, but vll that's yet to come. In Between, you will always find new Wands or Magic Books that serve as Skills or Weapons.
Because, as is customary In Roquelikes, there is no Regeneration of Life. The Monsters to kill drop Potions of Life and Mana. Meanwhile, you keep screaming into the Ziggurat and climb level by plane. I am always happy when I can fight against Carrots, Mushrooms or anything else ^ ^ task in the Game: Actually quite simple, survive ^ ^ And For as long as possible. I've rarely seen such cuddly and interesting Mobs. But there are different Types of space, such as Lava Rotts, dungeons, Etc.īut the Unit design is SUUUPER. Unfortunately, I cannot yet say what it looks like at later Levels. Logically, the World consists of Set pieces, which unfortunately repeat relatively quickly. So you can play As many times as you want, you will never see the same Area. The Card is generated at random and you are always experiencing a new Game world. Game World: The Story is more expedient, as a candidate for Membership in the most powerful Mage Guild, you will be sent in a Ceremony in the Ziggurat to witness your final Trial. Instead of that, all the players have to manage is the comparison of several items, weapon selection, and the amount of mana and health.īefore I get to the Review: If you prefer a First Impression in the Form of a Video, like to look here: Https://Otherwise we come to a Short Review now: I have made 4 Attempts to "conquer" the Ziggurat so far and have to say: Crisp heavy ^ ^ But that's also a good thing, as it's a Roquelike Dungeoncrawl FPS in principle. There is no inventory present in the game as it was streamlined in order to increase the gameplay speed. For example, the players have to choose between increased movement speed at the expanse of lower health or mana regeneration. The choice between the perks was purposely made simple. Most of the perks featured in the game are designed for the players to create their own play style. Leveling up and improving your skills is a must in order to survive countless enemy encounters.Ī perk system is also present in the game. The levels are procedurally generated so that every playthrough will be different.
Several roguelike elements were also added into the mix which resulted in a completely different addition to the genre. The game revolves around fast-paced and action-packed first-person shooting classical mechanics. He enters a mysterious labyrinth and faces all the dangers of an ancient dungeon.
The game was heavily inspired by Heretic and Hexen, which are considered classic first-person shooters. Ziggurat is an indie first-person adventure dungeon crawling game developed by Milkstone Studios.